Blender 2.77
Blender is available for Windows 7 and above, and Mac OS X 10.6 and above. 2.92 and 2.83 LTS are the last supported Releases for Windows 7. MacOS 10.12 with 2.8x and 10.13 and higher with 2.92 are also needed at Apple PC. Blender 2.76b was the last supported release for Windows XP and version 2.63 was the last supported release for PowerPC. The Blender Foundation has released Blender 2.77. The main points of this release are: Cycles Rendering has better Subsurface Scattering, GPU support for Smoke/Fire and Point Density, and a few other. Blender 's render pipeline supports rendering to UV texturemaps; ambient occlusion, normals, displacement, color, shadows and full render can be baked. Map UV and ID Mask Mesh objects with UV co-ordinates can be saved in a render pass, and used in the Compositor as input to remap textures.
Blender is the first and only fully integrated 3D graphics creation suite allowing modeling, animation, rendering, post-production, realtime interactive 3D and game creation and playback with cross-platform compatibility - all in one tidy, easily and free downloadable package.Are you ready to help test Blender 2.77? Mib2berlin writes: The 2nd test build for the new release is available now. (Release log is WIP) Checkout the new Testbuild 2 and test test test. Release Notes; Download Blender 2.77 2; Please report bugs here; If you report a bug follow the template in the Tracker and give all information you have, please.
Blender Editor's Review
You can get an idea of Blender’s capabilities by listing some of the projects that have used it. For example, the makers of ‘Spiderman 2’ used Blender for 3D and character animation; it was used for the special effects in the film ‘Vendredi ou un autre Jour’, movies ‘Elephants Dream’, ‘Big Buck Bunny’, ‘Sintel’ and ‘Plumiferos’ a 3D CG feature film were made in Blender; as was the 3D game ‘Yo Frankie!’
Blender comes from the not-for-profit Blender Foundation. It is open-source, free to download and use but requires a considerable investment of time and effort from the serious user and rewards her with the flexible software and skills to model in 2 and 3D, animate, render and process images and videos to an award-winning professional standard. It includes related functionality: a game engine, fonts, motion capture and many, many more.
A good place to start is to become familiar with the interface which has been reworked in the recent 2.61 version. Support comes in the way of texts, models and tutorials from the official website. A CMS gathers background information and lists many websites and groups maintained by Blender followers, (Blender Art Magazine, Blender Nation, and so on). If that is not enough a shelf of specialist commercial books offers guidance through the Blender product.
As for the software, by its nature it is resource hungry, but bug-free. Learned and professional users consider Blender to be a match or more for other pay-for packages.
Pros: Undo and Redo support at all levels; immensely capable toolset; ardent community; fully configurable user interface.
Cons: Size and complexity.
Conclusions: This is a conceptual product whose primary audience is the professional designer. Its focus is 3D animation, but it extends beyond. It demands a commitment to learning it. It may be free to download and use, but unless you prepare for the road ahead you may find yourself unable to get the most out of it; and there is a great deal to get from this product.
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Dvix. DreamWorks R&D manager Ken Museth discusses OpenVDB, now supported in Blender 2.77. Alongside Maya, Blender was one of Museth’s two key target third-party applications for the volumetric file format.
Originally posted on 22 February 2016. Scroll down for details of the final release.
The Blender Foundation has released test build 2 of Blender 2.77, showcasing some of the new features in the open-source 3D tool, including support for OpenVDB and improvements to sculpting and Boolean modelling.
Long-awaited support for the OpenVDB volumetric format
Although the online documentation for Blender 2.77 is still a work in progress, it does list some of the key features of the new release, including support for the OpenVDB volumetric format.
Developed at DreamWorks and open-sourced in 2012, support for OpenVDB in Blender has in the works for a while, being nominated as one of the eight Blender code branches to watch in 2016.
In 2014, DreamWorks R&D manager Ken Museth told BlenderDiplom that Blender was one of the two main third-party tools the company would like to see OpenVDB support in – the other one being Maya.
You can read developer Kevin Dietrich’s notes on the OpenVDB implementation on the Blender wiki.
Blender 2.77 Tutorial Pdf
Improved Boolean modelling and freeform sculpting
Other new features in Blender 2.77 include improvements to the modelling and sculpting toolsets.
Blender 2.77 Free Download
The former includes symmetry awareness in the Decimate modifier, and the option to use the Boolean modifier in Edit mode as well as Object mode, including the option to cut Boolean shapes into n-gons.
The latter includes improvements to the Snake Hook brush, used for pulling out long tendrils from a sculpt, which gets new rake and pinch/inflate options.
In addition Blender’s physically based Cycles renderer gets a range of improvements, including customisable motion blur position and support for rolling camera shutters; and custom baking passes.
Performance when rendering subsurface scattering and smoke/fire effects on the GPU is also improved.
Updated 21 March 2016: Blender 2.77 has now been officially released for Windows, Linux and Mac OS X.
Blender 2.77 Uv Mapping
As well as the features listed above, there are a number of changes to the UI, including a new design for progress bars that shows the estimated time remaining for a task, updated on the fly.
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Tags: Blender, Blender 2.77, Booleans, custom baking, Cycles, decimate, Edit mode Booleans, free, modeling, motion blur, new features, open source, OpenVDB, release date, sculpting, Snake Hook, test build, volumetrics